The most intense part was probably having to reach into the vents and fidget with things because it forced my focus to finish the objective. I was constantly shifting my view from one side or another as I attempted to finish the task at hand. If I didn’t turn and shine a light on the creature to make it back off, I was as good as dead. As each opened up, I would have to listen for the sounds of creatures crawling through the vent. I started out in a small room in the middle of a ventilation system as I pulled switches and made adjustments to levers slats would open to the vents to the left and right of me and the front. The next mini-game I tried put me in the role of maintenance/repair person tasked with fixing the thermostat. I was immediately turned into robot food, which is one way to find where the jump-scare is, I suppose. Since I didn’t know where the “jump” was going to come from, I was a bit nervous and accidentally dropped one of the eyes onto the wrong cleaning station. It’s essentially a memory game that forces players to recall the instructions they were given when taking everything apart. First, I had to unlatch the faceplate, then remove the eyes in proper order before tuning the creature’s guitar to its proper intonation.Īfter I was done with maintenance, it was time to put everything back together in the reverse of the order I took it apart. I had to follow the directions being fed to me precisely or I would be as good as dead. In the first mini-game, I had to do some “simple” maintenance on one of the robots. The two mini-games I got a chance to sample were very different but made good use of the VR set up the PS Move controllers. Players can also look forward to meeting several new characters along the way and, hopefully, not be killed by any of them. The game will also feature a hefty roster of fan-favorite creatures like Nightmarion, who had only previously been available as a Halloween bonus. Players will be able to play through the first four games in their entirety as they attempt to survive through the evening without a robotic murder of any sort. The game is half classic FNAF and half brand-new content made just for the VR version. I had the opportunity to go hands-on with some of the new content for the upcoming PSVR release. And soon, players will get a chance to revisit all those precious jump-scare memories and make a few new ones as well as the series makes its VR debut in Five Nights at Freddy’s VR: Help Wanted. Keep an eye out for more details to come in the following months.For the last half of a decade, Five Nights at Freddy’s has been making gamers let out blood-curdling screams as they're eaten by horrendous animatronic creatures out of Chuck E. There's no confirmed release date for Five Nights at Freddy's: Help Wanted 2 beyond 'late 2023', nor any confirmation of release on other VR platforms besides PSVR 2 either. We were big fans of the game in our review, saying it was "the kind of VR game you take a deep breath to steel yourself before playing," offering "a masterclass in suspense." In August 2020, Help Wanted was the then- fastest selling game on the original Quest headset. The original Help Wanted game first released on PC VR and PSVR, then made its way over to Quest a year later. The post also confirmed that Help Wanted 2 will use controller and headset haptics on PSVR 2 to "let players feel every step, rumble, and shake." One wrong move at this job can lead to… unexpected consequences. Do your best to complete your work as fast and as diligently as you can, but be careful. Here's a snippet from the PlayStation blog post: Help Wanted 2 will feel familiar to players who experienced the first game, but with all new games, locations, story, and animatronics. The game marks the second VR entry in the Five Nights at Freddy's franchise, following on from the original Help Wanted release. Steel Wool Studios announced Five Nights at Freddy's: Help Wanted 2 at today's PlayStation Showcase, releasing for PSVR 2 later this year.
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